Heltung Storytelling
Kill Your Necromancer
Kill Your NecromancerCouldn't load pickup availability
Share
Bad news: you died. Sorry.
Worse news: you have been resurrected by a mad necromancer. What's dead should stay dead, especially since your grave was warm, calm, and bleak. More than anybody could wish for these days.
A MÖRK BORG supplement. Play as one of four undead, each with its own playstyle and special abilities:
- Ghoul, rabid and savage, can't talk or reason well, but fierce in combat
- Skeleton, fragile and skinny, and to balance that out, also pretty weak
- Ghost, can't touch the physical world in any way except magic
- Zombie, in dire need of brains, preferably fresh
Roam six dark locations where your body lay peacefully until she came to wake you up:
- Church of the Great Rat, long abandoned, once a place of worship for the forgotten and neglected
- Postebellum Graveyard, where the bodies of hundreds of soldiers bled into the ground below
- Fishing Hamlet, where It appears on the shore, asking for a gift
- Nowhere, where... actually, nevermind
- Ithail Castle, frozen in time after the royal family turned to the Way of Staa
- Academia of Light, where... ROT. SCUM. MAGGOTS.
Fight other undead, thieves out to rob the graves, scholars after forbidden knowledge, and adventurers cleansing the dungeon for glory and gold. Turn to fate to find out what complications await you and what loot is hidden down there.
34 pages.
Paweł Kicman, writing.
- System compatibility
- Mörk Borg
- Page count
- 34
- Format
- A5 zine
Kill Your Necromancer is an independent production by Paweł Kicman and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
